using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class KillMe : MonoBehaviour
{
private OlavAnimation Olav;
// Start is called before the first frame update
void Start()
{
Olav = GetComponent <OlavAnimation>();
}
// Update is called once per frame
void Update()
{
if (Input.GetMouseButtonDown(0));
Olav.enabled = false;