x = x0 + r*cos(alpha)
y = y0 + r*sin(alpha)
for (const auto &angle : initTickMark(data))
{
qDebug() << "size" << m_GaugeWidthHeight.value() / 2;
auto radius = m_GaugeWidthHeight.value() / 2;
auto xPoint = m_Width + radius * qCos(angle);
auto yPoint = m_Height + radius * qSin(angle);
tmpList.append({xPoint, yPoint});
qDebug() << "points" << m_GaugeWidthHeight.value() << angle << radius << xPoint << yPoint;
}
qDebug() << "radius" << m_GaugeWidthHeight.value() / 2;
auto radius = m_GaugeWidthHeight.value() / 2;
auto xPoint = m_GaugeWidthHeight.value() + radius * qCos((M_PI * angle) / m_GaugeWidthHeight.value());
auto yPoint = m_GaugeWidthHeight.value() + radius * qSin((M_PI * angle) / m_GaugeWidthHeight.value());
tmpList.append({xPoint, yPoint});
qDebug() << "points" << m_GaugeWidthHeight.value() << angle << radius << xPoint << yPoint;
auto xPoint = m_Width.value()/2 + radius * qCos((M_PI * angle) / 180.0);
auto yPoint = m_Height.value()/2 + radius * qSin((M_PI * angle) / 180.0);