NullReferenceException: Object reference not set to an instance of an object
at JunkPile.ServerInit () [0x00000] in :0
at BaseNetworkable.Spawn () [0x00000] in :0
at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Vector3 pos, Quaternion rot) [0x00000] in :0
at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Int32 targetCount, Int32 numToFill, Int32 numToTry) [0x00000] in :0
at SpawnHandler.SpawnInitial (.SpawnPopulation population, .SpawnDistribution distribution) [0x00000] in :0
at SpawnHandler.InitialSpawn () [0x00000] in :0
at ServerMgr.Initialize (Boolean loadSave, System.String saveFile, Boolean allowOutOfDateSaves, Boolean skipInitialSpawn) [0x00000] in :0
at Bootstrap+c__Iterator2.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0