"npc_dota_hero_antimage"
{
// General
//-------------------------------------------------------------------------------------------------------------
"Model" "models/heroes/antimage/antimage.vmdl"
"SoundSet" "Hero_Antimage"
"IdleExpression" "scenes/antimage/antimage_exp_idle_01.vcd"
"HeroID" "1"
"Enabled" "1"
"HeroUnlockOrder" "1"
"Role" "Carry,Escape,Nuker"
"Rolelevels" "3,3,1"
"Complexity" "1"
"Team" "Good"
"ModelScale" "0.900000"
"VersusScale" "0.89"
"HeroGlowColor" "120 64 148"
"PickSound" "antimage_anti_spawn_01"
"BanSound" "antimage_anti_anger_04"
"CMEnabled" "1"
"NameAliases" "am"
"workshop_guide_name" "Anti-Mage"
"LastHitChallengeRival" "npc_dota_hero_bounty_hunter"
"HeroSelectSoundEffect" "Hero_Antimage.Pick"
"GibType" "default"
"new_player_enable" "1"
// Abilities
//-------------------------------------------------------------------------------------------------------------
"Ability1" "antimage_mana_break"
"Ability2" "antimage_blink"
"Ability3" "antimage_counterspell"
"Ability4" "generic_hidden"
"Ability5" "generic_hidden"
"Ability6" "antimage_mana_void"
"Ability10" "special_bonus_strength_10"
"Ability11" "special_bonus_attack_speed_15"
"Ability12" "special_bonus_unique_antimage_3"
"Ability13" "special_bonus_agility_12"
"Ability14" "special_bonus_unique_antimage_5"
"Ability15" "special_bonus_unique_antimage"
"Ability16" "special_bonus_unique_antimage_4"
"Ability17" "special_bonus_unique_antimage_2"
// Armor
//-------------------------------------------------------------------------------------------------------------
"ArmorPhysical" "-1"
// Attack
//-------------------------------------------------------------------------------------------------------------
"AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
"AttackDamageMin" "29"
"AttackDamageMax" "33"
"AttackRate" "1.400000"
"AttackAnimationPoint" "0.300000"
"AttackAcquisitionRange" "600"
"AttackRange" "150"
"ProjectileSpeed" "0"
// Attributes
//-------------------------------------------------------------------------------------------------------------
"AttributePrimary" "DOTA_ATTRIBUTE_AGILITY"
"AttributeBaseStrength" "23"
"AttributeStrengthGain" "1.300000"
"AttributeBaseIntelligence" "12"
"AttributeIntelligenceGain" "1.800000"
"AttributeBaseAgility" "24"
"AttributeAgilityGain" "3.00000"
"StatusHealthRegen" "0.25"
// Movement
//-------------------------------------------------------------------------------------------------------------
"MovementSpeed" "310"
"MovementTurnRate" "0.500000"
"BoundsHullName" "DOTA_HULL_SIZE_HERO"
"particle_folder" "particles/units/heroes/hero_antimage"
"GameSoundsFile" "soundevents/game_sounds_heroes/game_sounds_antimage.vsndevts"
"VoiceFile" "soundevents/voscripts/game_sounds_vo_antimage.vsndevts"
// Additional data needed to render the out of game portrait
"RenderablePortrait"
{
"Particles"
{
"particles/units/heroes/hero_antimage/antimage_loadout.vpcf" "loadout"
}
}
// Items
//-------------------------------------------------------------------------------------------------------------
"ItemSlots"
{
"0"
{
"SlotIndex" "0"
"SlotName" "weapon"
"SlotText" "#LoadoutSlot_Weapon"
"TextureWidth" "256"
"TextureHeight" "256"
"MaxPolygonsLOD0" "1000"
"MaxPolygonsLOD1" "500"
}
"1"
{
"SlotIndex" "1"
"SlotName" "offhand_weapon"
"SlotText" "#LoadoutSlot_Offhand_Weapon"
"TextureWidth" "256"
"TextureHeight" "256"
"MaxPolygonsLOD0" "1000"
"MaxPolygonsLOD1" "500"
}
"2"
{
"SlotIndex" "2"
"SlotName" "head"
"SlotText" "#LoadoutSlot_Head_Accessory"
"TextureWidth" "256"
"TextureHeight" "256"
"MaxPolygonsLOD0" "1000"
"MaxPolygonsLOD1" "500"
}
"3"
{
"SlotIndex" "3"
"SlotName" "armor"
"SlotText" "#LoadoutSlot_Armor"
"TextureWidth" "256"
"TextureHeight" "256"
"MaxPolygonsLOD0" "1000"
"MaxPolygonsLOD1" "600"
}
"4"
{
"SlotIndex" "4"
"SlotName" "arms"
"SlotText" "#LoadoutSlot_Arms"
"TextureWidth" "256"
"TextureHeight" "256"
"MaxPolygonsLOD0" "800"
"MaxPolygonsLOD1" "600"
}
"5"
{
"SlotIndex" "5"
"SlotName" "belt"
"SlotText" "#LoadoutSlot_Belt"
"TextureWidth" "256"
"TextureHeight" "256"
"MaxPolygonsLOD0" "800"
"MaxPolygonsLOD1" "600"
}
"6"
{
"SlotIndex" "6"
"SlotName" "shoulder"
"SlotText" "#LoadoutSlot_Shoulder"
"TextureWidth" "256"
"TextureHeight" "256"
"MaxPolygonsLOD0" "800"
"MaxPolygonsLOD1" "600"
}
"7"
{
"SlotIndex" "7"
"SlotName" "taunt"
"SlotText" "#LoadoutSlot_Taunt"
}
}
"Bot"
{
"HeroType" "DOTA_BOT_HARD_CARRY"
"LaningInfo"
{
"SoloDesire" "1"
"RequiresBabysit" "2"
"ProvidesBabysit" "0"
"SurvivalRating" "2"
"RequiresFarm" "2"
"ProvidesSetup" "0"
"RequiresSetup" "1"
}
}
}