public static string subLevelsPath = Application.streamingAssetsPath + "/Уровни/Под уровни/";
string filePath = subLevelsPath + subLevelNumber + ".new";
if (File.Exists(filePath))
{
BinaryFormatter binaryFormatter = new BinaryFormatter();
FileStream fileStream = new FileStream(filePath, FileMode.Open);
SubLevelData levelData = (SubLevelData)binaryFormatter.Deserialize(fileStream);
fileStream.Close();
return levelData;
}