var slug = window.location.hash;
var segments = slug.split('#').slice(1);
function post_to_url(path, params, method) {
method = method || "post"; // Set method to post by default if not specified.
// The rest of this code assumes you are not using a library.
// It can be made less wordy if you use one.
var form = document.createElement("form");
form.setAttribute("method", method);
form.setAttribute("action", path);
for(var key in params) {
if(params.hasOwnProperty(key)) {
var hiddenField = document.createElement("input");
hiddenField.setAttribute("type", "hidden");
hiddenField.setAttribute("name", key);
hiddenField.setAttribute("value", params[key]);
form.appendChild(hiddenField);
}
}
document.body.appendChild(form);
form.submit();
}
$(function() {
$( "#slider-range-max" ).slider({
range: "max",
min: 1,
max: 61,
value: 1,
slide: function( event, ui ) {
if( ui.value >= 10) {
$( this ).slider( "option", "step", 3 );
}
else {
$( this ).slider( "option", "step", 1 );
}
$( "#amount" ).val( ui.value );
}
});
$( "#amount" ).val( $( "#slider-range-max" ).slider( "value" ) );
});
$(document).on('click', '#mask', function() { ... });
Audio Stereo Panning
HTML5 Audio currently has no way of panning audio tracks left or right (adjusting the balance). Recommend adding a HTMLMediaElement.balance property, floating point decimal, with a range of "-1" (full left speaker), to «0.0» (center, both channels at full volume), to «1.0» (full right speaker). This should work on both mono and stereo tracks.
var sound = new Audio('env/water-loop.mp3'); sound.balance = -1; // full left speaker sound.play();
Changing this value should have an immediate effect on audio that is already playing — i.e. balance should not be buffered.