local tw, th = surface.GetTextSize(text)
local tx, ty = qw / 2 - tw / 2, qh / 2 - th / 2
surface.DrawText(tx,ty, text)
local table1 = { [1] = "q", [2] = "p" }
local table2 = {[1] = "q", [2] = "p", [3] = "f"}
local values_not_exists = {}
for k1, v1 in pairs(table1) do
for k2, v2 in pairs(table2) do
if table1[k2] == nil then
table.insert(values_not_exists, v2)
end
for i, v in ipairs(table1) do
if v ~= v2 then table.insert(values_not_exists, v)
end
end
end
for k, v in pairs(values_not_exists) do print(k, v) end
self.setWindowFlags(
QtCore.Qt.WindowStaysOnTopHint |
QtCore.Qt.FramelessWindowHint |
QtCore.Qt.X11BypassWindowManagerHint
| QtCore.Qt.WindowTransparentForInput
)
local clicks = game.Players.LocalPlayer.leaderstats.money
clicks.delay = 10
script.Parent.MouseButton1Click:Connect(function()
if ((clicks.click_time or 0) + clicks.delay) < GetCurrentTime() then
clicks.click_time = GetCurrentTime()
clicks.Value += 1
end
end)