Приложение запускается, начинает играть видео и крашится:
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason:
'-[VideoW.MenuScene playerItemDidReachEnd:]: unrecognized selector sent to instance 0x7f92ee407090'
*** First throw call stack:
(
0 CoreFoundation 0x0000000102f9bc7b __exceptionPreprocess + 331
1 libobjc.A.dylib 0x000000010211dac5 objc_exception_throw + 48
2 CoreFoundation 0x0000000102fba034 -[NSObject(NSObject) doesNotRecognizeSelector:] + 132
3 CoreFoundation 0x0000000102fa09c3 ___forwarding___ + 1443
4 CoreFoundation 0x0000000102fa27b8 _CF_forwarding_prep_0 + 120
5 CoreFoundation 0x0000000102eddb9c __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12
6 CoreFoundation 0x0000000102edd01f _CFXRegistrationPost + 447
7 CoreFoundation 0x0000000102edcd63 ___CFXNotificationPost_block_invoke + 227
8 CoreFoundation 0x0000000102fc0b62 -[_CFXNotificationRegistrar find:object:observer:enumerator:] + 1858
9 CoreFoundation 0x0000000102edc6b1 _CFXNotificationPost + 977
10 AVFoundation 0x0000000102b05055 __avplayeritem_fpItemNotificationCallback_block_invoke + 5586
11 libdispatch.dylib 0x0000000106a82d7f _dispatch_call_block_and_release + 12
12 libdispatch.dylib 0x0000000106a83db5 _dispatch_client_callout + 8
13 libdispatch.dylib 0x0000000106a91080 _dispatch_main_queue_callback_4CF + 1540
14 CoreFoundation 0x0000000102f02e59 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 9
15 CoreFoundation 0x0000000102efd506 __CFRunLoopRun + 2310
16 CoreFoundation 0x0000000102efc8b2 CFRunLoopRunSpecific + 626
17 GraphicsServices 0x00000001091fa2fe GSEventRunModal + 65
18 UIKitCore 0x000000010ef695f5 UIApplicationMain + 140
19 VideoWallpaper 0x000000010179f9cb main + 75
20 libdyld.dylib 0x0000000106af8771 start + 1
)
libc++abi.dylib: terminating with uncaught exception of type NSException
Код
func playVideo(filename: String) {
let path = Bundle.main.path(forResource: filename, ofType:"mp4")!
player = AVPlayer(url: NSURL(fileURLWithPath: path) as URL)
playerLayer = AVPlayerLayer(player: player)
playerLayer.frame = CGRect(x: 880, y: 270, width: 960, height: 540)
scene!.view!.layer.addSublayer(playerLayer)
player.actionAtItemEnd = .none
player.play()
DispatchQueue.main.async {
NotificationCenter.default.addObserver(self,
selector: Selector(("playerItemDidReachEnd:")),
name: NSNotification.Name.AVPlayerItemDidPlayToEndTime ,
object: self.player.currentItem)
}
}
func playerItemDidReachEnd(notification: NSNotification) {
print("repeating...")
let seconds : Int64 = 0
let preferredTimeScale : Int32 = 1
let seekTime : CMTime = CMTimeMake(value: seconds, timescale: preferredTimeScale)
player.seek(to: seekTime)
player.play()
}