import flash.display.BitmapData;
import flash.display.Bitmap;
addEventListener(Event.ENTER_FRAME, copy);
var bd:BitmapData
function copy(e:Event):void{
if(bd)bd.dispose();
bd = new BitmapData(150,150,true,0xcc00ff00);
bd.draw(this);
var b:Bitmap = new Bitmap(bd);
b.x = 200;
addChild(b);
}