var fps=40;
function loop(){
setTimeout(function(){
requestAnimationFrame(loop);
rocks=allRoocksCord(twoRocks,rocks);
marioCord=allRoocksCord(gamer,mario);
moveMario();
gravityDown();
getBottomPlaceMario();
mario.gg=0.1;
if(keys[68]){ mario.X+=10;};
if(keys[65]){ mario.X-=10;};
if(keys[32]){ mario.Y-=30; };
},1000/fps)
};
loop();