def check_events(ship):
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
#проверка нажатия клавиш
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_RIGHT:
ship.moving_right = True
elif event.type == pygame.KEYUP:
if event.key == pygame.K_RIGHT:
ship.moving_right = False