SimpleTower(int _col, int _row, float _posX, float _posY, float _attackRange, float _angle)
{
...
towerFire = new Bullet(...);
...
}
RocketTower(int _col, int _row, float _posX, float _posY, float _attackRange, float _angle)
{
...
towerFire = new Rocket(...);
...
}