loadModel: function () {
var oLoader = new THREE.OBJMTLLoader();
oLoader.load('static/img/general/obj/phones/phones.obj',
'static/img/general/obj/phones/phones.mtl', function (object) {
this.obj0 = object;
object.rotateY(110);
object.position.x = 0;
object.position.y = -8;
object.position.z = 100;
object.scale.set(1, 1, 1);
phones.scene.add(object);
});
}