type bla-bla struct {
a float64
b float64
c float64
d float64
}
func main {
var la []bla-bla
var la-la bla-bla
struct1 := la-la{a: 1.0, b: 3.0, c:3.0, d:1.0}
struct2 := la-la{a: 0.0, b: 5.0, c:3.0, d:2.0}
struct3 := la-la{a: 8.0, b: 1.0, c:4.0, d:11.0}
struct4 := la-la{a: 2.0, b: 0.0, c:3.0, d:7.0}
la = append(la, struct1)
la = append(la, struct2)
la = append(la, struct3)
la = append(la, struct4)
}
func sort_structs(la-la []Queries, sort_field) {
//some_code
}
package main
import (
"fmt"
"sort"
)
// A couple of type definitions to make the units clear.
type earthMass float64
type au float64
// A Planet defines the properties of a solar system object.
type Planet struct {
name string
mass earthMass
distance au
}
// By is the type of a "less" function that defines the ordering of its Planet arguments.
type By func(p1, p2 *Planet) bool
// Sort is a method on the function type, By, that sorts the argument slice according to the function.
func (by By) Sort(planets []Planet) {
ps := &planetSorter{
planets: planets,
by: by, // The Sort method's receiver is the function (closure) that defines the sort order.
}
sort.Sort(ps)
}
// planetSorter joins a By function and a slice of Planets to be sorted.
type planetSorter struct {
planets []Planet
by func(p1, p2 *Planet) bool // Closure used in the Less method.
}
// Len is part of sort.Interface.
func (s *planetSorter) Len() int {
return len(s.planets)
}
// Swap is part of sort.Interface.
func (s *planetSorter) Swap(i, j int) {
s.planets[i], s.planets[j] = s.planets[j], s.planets[i]
}
// Less is part of sort.Interface. It is implemented by calling the "by" closure in the sorter.
func (s *planetSorter) Less(i, j int) bool {
return s.by(&s.planets[i], &s.planets[j])
}
var planets = []Planet{
{"Mercury", 0.055, 0.4},
{"Venus", 0.815, 0.7},
{"Earth", 1.0, 1.0},
{"Mars", 0.107, 1.5},
}
// ExampleSortKeys demonstrates a technique for sorting a struct type using programmable sort criteria.
func main() {
// Closures that order the Planet structure.
name := func(p1, p2 *Planet) bool {
return p1.name < p2.name
}
mass := func(p1, p2 *Planet) bool {
return p1.mass < p2.mass
}
distance := func(p1, p2 *Planet) bool {
return p1.distance < p2.distance
}
decreasingDistance := func(p1, p2 *Planet) bool {
return !distance(p1, p2)
}
// Sort the planets by the various criteria.
By(name).Sort(planets)
fmt.Println("By name:", planets)
By(mass).Sort(planets)
fmt.Println("By mass:", planets)
By(distance).Sort(planets)
fmt.Println("By distance:", planets)
By(decreasingDistance).Sort(planets)
fmt.Println("By decreasing distance:", planets)
}
package main
import (
"fmt"
"sort"
)
type Grams int
func (g Grams) String() string { return fmt.Sprintf("%dg", int(g)) }
type Organ struct {
Name string
Weight Grams
}
type Organs []*Organ
func (s Organs) Len() int { return len(s) }
func (s Organs) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
// ByName implements sort.Interface by providing Less and using the Len and
// Swap methods of the embedded Organs value.
type ByName struct{ Organs }
func (s ByName) Less(i, j int) bool { return s.Organs[i].Name < s.Organs[j].Name }
// ByWeight implements sort.Interface by providing Less and using the Len and
// Swap methods of the embedded Organs value.
type ByWeight struct{ Organs }
func (s ByWeight) Less(i, j int) bool { return s.Organs[i].Weight < s.Organs[j].Weight }
func main() {
s := []*Organ{
{"brain", 1340},
{"heart", 290},
{"liver", 1494},
{"pancreas", 131},
{"prostate", 62},
{"spleen", 162},
}
sort.Sort(ByWeight{s})
fmt.Println("Organs by weight:")
printOrgans(s)
sort.Sort(ByName{s})
fmt.Println("Organs by name:")
printOrgans(s)
}
func printOrgans(s []*Organ) {
for _, o := range s {
fmt.Printf("%-8s (%v)\n", o.Name, o.Weight)
}
}