 
  
  CELL_WIDTH = CELL_HEIGHT = 75
        for X in range(CELL_WIDTH, 610, CELL_WIDTH):
            for Y in range(CELL_HEIGHT, 610, CELL_HEIGHT):
                if (Y + X) % 2 == 0:
                    pygame.draw.rect(DISPLAY, WHITE_CELL, [X, Y, CELL_WIDTH, CELL_HEIGHT])
                else:
                    pygame.draw.rect(DISPLAY, BLACK_CELL, [X, Y, CELL_WIDTH, CELL_HEIGHT])
                if event.type == pygame.MOUSEBUTTONDOWN:
                    if event.button == 1:
                        if (X+75,Y) > event.pos > (X, Y):
                            print(X,Y)300 75
300 150
300 225
300 300
300 375
300 450
300 525
300 600CELL_WIDTH = CELL_HEIGHT = 75
for p in [(x, y) for x in  range(CELL_WIDTH, 610, CELL_WIDTH) for y  in range(CELL_HEIGHT, 610, CELL_HEIGHT)]:
     if (p[0] + p[1] ) % 2 == 0:
                    pygame.draw.rect(DISPLAY, WHITE_CELL, [X, Y, CELL_WIDTH, CELL_HEIGHT])
                else:
                    pygame.draw.rect(DISPLAY, BLACK_CELL, [X, Y, CELL_WIDTH, CELL_HEIGHT])
                if event.type == pygame.MOUSEBUTTONDOWN:
                    if event.button == 1:
                        if (X+75,Y) > event.pos > (X, Y):
                            print(X,Y)if event.type == pygame.MOUSEBUTTONDOWN:
    if event.button == 1:
        for i in range(CELL_WIDTH, 610, CELL_WIDTH):
            for j in range(CELL_HEIGHT, 610, CELL_HEIGHT):              
                 if (i+75,j) > event.pos > (i, j):
                            print(i,j)