Помогите , пожалуйста, заставить этот скрипт работать 3 секунды
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<html lang="en">
<head>
<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
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<body>
<script>
var maxParticleCount = 150; //set max confetti count
var particleSpeed = 5; //set the particle animation speed
var startConfetti; //call to start confetti animation
var stopConfetti; //call to stop adding confetti
var toggleConfetti; //call to start or stop the confetti animation depending on whether it's already running
var removeConfetti; //call to stop the confetti animation and remove all confetti immediately
(function startGame() {
startConfetti = startConfettiInner;
stopConfetti = stopConfettiInner;
toggleConfetti = toggleConfettiInner;
removeConfetti = removeConfettiInner;
var colors = ["DodgerBlue", "OliveDrab", "Gold", "Pink", "SlateBlue", "LightBlue", "Violet", "PaleGreen", "SteelBlue", "SandyBrown", "Chocolate", "Crimson"]
var streamingConfetti = false;
var animationTimer = null
var particles = [];
var waveAngle = 0;
function resetParticle(particle, width, height) {
particle.color = colors[(Math.random() * colors.length) | 0];
particle.x = Math.random() * width;
particle.y = Math.random() * height - height;
particle.diameter = Math.random() * 10 + 5;
particle.tilt = Math.random() * 10 - 10;
particle.tiltAngleIncrement = Math.random() * 0.07 + 0.05;
particle.tiltAngle = 0;
return particle;
}
function startConfettiInner() {
var width = window.innerWidth;
var height = window.innerHeight;
window.requestAnimFrame = (function() {
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function (callback) {
return window.setTimeout(callback, 16.6666667);
};
})();
var canvas = document.getElementById("confetti-canvas");
if (canvas === null) {
canvas = document.createElement("canvas");
canvas.setAttribute("id", "confetti-canvas");
canvas.setAttribute("style", "display:block;z-index:999999;pointer-events:none");
document.body.appendChild(canvas);
canvas.width = width;
canvas.height = height;
window.addEventListener("resize", function() {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}, true);
}
var context = canvas.getContext("2d");
while (particles.length < maxParticleCount)
particles.push(resetParticle({}, width, height));
streamingConfetti = true;
if (animationTimer === null) {
(function runAnimation() {
context.clearRect(0, 0, window.innerWidth, window.innerHeight);
if (particles.length === 0)
animationTimer = null;
else {
updateParticles();
drawParticles(context);
animationTimer = requestAnimFrame(runAnimation);
}
})();
}
}
function stopConfettiInner() {
streamingConfetti = false;
}
function removeConfettiInner() {
stopConfetti();
particles = [];
}
function toggleConfettiInner() {
if (streamingConfetti)
stopConfettiInner();
else
startConfettiInner();
}
function drawParticles(context) {
var particle;
var x;
for (var i = 0; i < particles.length; i++) {
particle = particles[i];
context.beginPath();
context.lineWidth = particle.diameter;
context.strokeStyle = particle.color;
x = particle.x + particle.tilt;
context.moveTo(x + particle.diameter / 2, particle.y);
context.lineTo(x, particle.y + particle.tilt + particle.diameter / 2);
context.stroke();
}
}
function updateParticles() {
var width = window.innerWidth;
var height = window.innerHeight;
var particle;
waveAngle += 0.01;
for (var i = 0; i < particles.length; i++) {
particle = particles[i];
if (!streamingConfetti && particle.y < -15)
particle.y = height + 100;
else {
particle.tiltAngle += particle.tiltAngleIncrement;
particle.x += Math.sin(waveAngle);
particle.y += (Math.cos(waveAngle) + particle.diameter + particleSpeed) * 0.5;
particle.tilt = Math.sin(particle.tiltAngle) * 15;
}
if (particle.x > width + 20 || particle.x < -20 || particle.y > height) {
if (streamingConfetti && particles.length <= maxParticleCount)
resetParticle(particle, width, height);
else {
particles.splice(i, 1);
i--;
}
}
}
}
})();
</script>
<button type="button" onclick="toggleConfetti()">Конфетти</button>
</body>
</html>