private var buffer = Data()
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive data: Data) {
var lines = data.split(separator: 10, maxSplits: Int.max, omittingEmptySubsequences: false)
guard lines.count > 0 else {
return
}
if !buffer.isEmpty {
buffer.append(lines[0])
lines[0] = buffer
}
buffer = lines.popLast()!
for line in lines {
proceedLine(line)
}
}
private var buffer = Data()
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive data: Data) {
buffer.append(data)
var lines = buffer.split(separator: 10, maxSplits: Int.max, omittingEmptySubsequences: false)
guard lines.count > 0 else {
return
}
buffer = lines.popLast()!
for line in lines {
proceedLine(line)
}
}
ctypes.windll.user32.mouse_event(ev, ctypes.c_long(convertedX), ctypes.c_long(convertedY), dwData, 0)
Хотелось бы понять, какой аналог этого вызова в C++.
Выглядит как если загружается DLL user32 и у него делается вызов mouse_event...