<?xml version="1.0" encoding="utf-8"?>
<!--
This file contains an xml description of a font, and will be read by the XNA
Framework Content Pipeline. Follow the comments to customize the appearance
of the font in your game, and to change the characters which are available to draw
with.
-->
<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
<Asset Type="Graphics:FontDescription">
<!--
Modify this string to change the font that will be imported.
-->
<FontName>Montserrat-Regular.otf</FontName>
<!--
Size is a float value, measured in points. Modify this value to change
the size of the font.
-->
<Size>12</Size>
<!--
Spacing is a float value, measured in pixels. Modify this value to change
the amount of spacing in between characters.
-->
<Spacing>0</Spacing>
<!--
UseKerning controls the layout of the font. If this value is true, kerning information
will be used when placing characters.
-->
<UseKerning>true</UseKerning>
<!--
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
and "Bold, Italic", and are case sensitive.
-->
<Style>Regular</Style>
<!--
If you uncomment this line, the default character will be substituted if you draw
or measure text that contains characters which were not included in the font.
-->
<!-- <DefaultCharacter>*</DefaultCharacter> -->
<!--
CharacterRegions control what letters are available in the font. Every
character from Start to End will be built and made available for drawing. The
default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
character set. The characters are ordered according to the Unicode standard.
See the documentation for more information.
-->
<CharacterRegions>
<CharacterRegion>
<Start> </Start>
<End>~</End>
</CharacterRegion>
</CharacterRegions>
</Asset>
</XnaContent>
[ApiController]
public class TestController : ControllerBase
{
[HttpGet]
public Task ChangeStatus()
{
throw new Exception("My test exception");
}
}
public class HttpResponseExceptionFilter : IActionFilter, IOrderedFilter
{
public void OnActionExecuted(ActionExecutedContext context)
{
if (context.Exception != null)
{
context.Result = new ObjectResult(new
{
ErrorText = context.Exception.Message,
Stacktrace = context.Exception.StackTrace
})
{ StatusCode = (int)HttpStatusCode.BadRequest };
context.Exception = null;
return;
}
}
WebRequest request = ...;
try
{
using var response = request.GetResponse();
...
}
catch (WebException e)
{
using var webResponse = (HttpWebResponse)e.Response;
var code = webResponse.StatusCode;
var body = ...;
//...
}
SqlDataReader loginReaderData = LoginData.ExecuteReader();
while (loginReaderData.Read())
{
var id = loginReaderData["ID"];
// ...
}
string sqlExpression = "SELECT ID FROM Users WHERE ID = 1";
SqlCommand loginData = new SqlCommand(sqlExpression, connection);
var id = (string)loginData.ExecuteScalar();
//...
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="..." Version="..." />
...
</ItemGroup>
...
</Project>
public class TestClass
{
public byte[] Bytes;
public TestClass(byte[] bytes)
{
Bytes = bytes;
}
public void Upd()
{
Bytes = new byte[101 * 1024 * 1024];
}
}
...
static void Main(string[] args)
{
var data = new TestClass[3];
for (int i = 0; i < 3; i++)
{
data[i] = new TestClass(new byte[1]);
}
data[1].Upd();
}
как узнать какой сервис на каких пользователей подписан
хранить эту связь в redisможно и в редис. по сути прийдется хранить только маски какой диапазон на какой сервер идут. и при скейлинге - обновлять.
Или на каждого пользователя создавать по очереди? Или это все одна очередь и каждое сообщение должно быть вычитано каждым инстансом сервиса_1 а затем отфильтровано?
UPDATE products SET full_description = REGEXP_REPLACE(full_description, "<h2.+>", "<h2>");
float result;
string value = $"Результат: {result}";
float result = 0f;
if (o == "+")
{
result = add(f, s);
}
else if(o == "-")
{
result = subtraction(f, s);
}
else if(o == "*")
{
result = multiplication(f, s);
}
else if(o == "/")
{
result = division(f, s);
}
else
throw new Exception($"Unexpected operation '{o}'");