private void Flip()
{
if (Input.GetAxisRaw("Horizontal") == 1)
{
transform.localScale = new Vector3(1, 1, 1);
} else if (Input.GetAxisRaw("Horizontal") == -1)
{
transform.localScale = new Vector3(-1, 1, 1);
}
}
if (Input.GetAxis("Horizontal") != 0) {
Flip();
}