let getY = -40;
let score = 0;
let xRand = Math.floor(Math.random()*500);
let goDown = 0;
let goDown1 = 0;
let goDownHiger = 0;
let canvas = document.getElementById("canvas");
let ctx = canvas.getContext("2d");
let speed = 10;
let startOfGame = false;
let preStart = false;
let addressButton = document.getElementById("startGame");
let restart = document.getElementById("restartGame");
let activeBrows = false;
let starr = function(){};
let z = false;
let x = false;
let y = false;
canvas.width = 500;
canvas.height = 300;
let loser = new Image();
loser.src = ('../img/endOfGame.png');
let imgg = new Image();
imgg.src = ('../img/готоваБомба.png');
let city = new Image();
city.src = ('../img/cityImg.png');
let motionOfBomb = function(){
ctx.clearRect(0,0,500,300);
ctx.drawImage(city,0,0,500,300);
ctx.drawImage(imgg,xRand,getY,70,53);
if(xRand<=70){
xRand = 70;
}else if(xRand >= 430){
xRand = 430 ;
}
if(getY >= 200){
startOfGame = false;
clearInterval(goDown);
ctx.drawImage(loser,0,0,500,300);
$('#restartGame').css('display','block');
};
if(score >= 0 && score <= 10){
getY++;
}else if(score > 10 && score <=15){
getY = getY + 1.5;
}else if(score > 15 && score <= 20){
getY = getY + 2;
}else if(score > 20 && score <= 25){
getY = getY + 2.5;
}else if(score > 25 && score <= 30){
getY = getY + 3;
}else if(score > 30 && score <= 40){
getY = getY + 3.5;
}else if(score > 40){
getY = getY + 5;
}
};
imgg.onload = function(){
x = true;
};
city.onload = function(){
y = true;
};
loser.onload = function(){
z = true;
}
canvas.addEventListener('click', function(e) {
let xx = e.pageX - canvas.offsetLeft;
let yy = e.pageY - canvas.offsetTop;
if(xx > xRand && xx < xRand + 70 && yy > getY && yy < getY + 53){
xRand = Math.floor(Math.random()*500);
getY = -40;
score++;
document.getElementById("scoreH1").textContent = "Рекорд: " + score;
}
});
addressButton.addEventListener('click', function(){
$('#startGame').css('display','none');
if(x && y){
startOfGame = true;
}
if(startOfGame){
goDown = setInterval(motionOfBomb, speed);
}
});
restart.addEventListener('click', function(){ //При клике интервал должен работать, но нет.
$('#restartGame').css('display','none');
if(x && y){
startOfGame = true;
}
if(startOfGame){
goDown = setInterval(motionOfBomb,10);
}
});