Готово!
# -*- coding: utf8 -*-
from tkinter import*
import tkinter.ttk as ttk
root = Tk()
canv = Canvas(root, width=120, height=50)
canv.pack()
def click1(self):
canv.delete(z1)
def click2(self):
canv.delete(z2)
def click3(self):
canv.delete(z3)
z1 = canv.create_text(20, 20, anchor=W, font=("Purisa", 20), text = 1, tag=1)
z2 = canv.create_text(50, 20, anchor=W, font=("Purisa", 20), text = 2, tag=2)
z3 = canv.create_text(80, 20, anchor=W, font=("Purisa", 20), text = 3, tag=3)
canv.tag_bind(z1, '<Button-1>', click1)
canv.tag_bind(z2, '<Button-1>', click2)
canv.tag_bind(z3, '<Button-1>', click3)
root.mainloop()
Но, если вам нужно что-то вроде игры на основе рандома то вот:
# -*- coding: utf8 -*-
from tkinter import*
import tkinter.ttk as ttk
import random
root = Tk()
root.geometry("500x500")
def z0():
btn.destroy()
canv = Canvas(root, width=500, height=500)
canv.pack()
def click(self):
global rin
global num
canv.delete(num)
dbrin = rin
print(dbrin)
z1()
def z1():
global rin
global num
rin = random.SystemRandom().choice(["1", "2", "3", "4", "5", "6", "7", "8", "9", "0"])
xy = random.SystemRandom().choice(["50", "100", "150", "200", "250", "300", "350", "400", "450"])
yx = random.SystemRandom().choice(["450", "400", "350", "300", "250", "200", "150", "100", "50"])
x1 = xy
y1 = yx
num = canv.create_text(x1, y1, anchor=W, font=("Purisa", 20), text = rin)
canv.tag_bind(num, '<Button-1>', click)
z1()
btn = Button(root, text="START", width=10, height=5, fg="black", command=z0)
btn.pack()
root.mainloop()