WARNING: Warning: Plugin 'NativizedAssets' does not list plugin 'VaRestPlugin' as a dependency, but module 'NativizedAssets' depends on 'VaRestPlugin'.
WARNING: Warning: Plugin 'NativizedAssets' does not list plugin 'LowEntrySocketConnection' as a dependency, but module 'NativizedAssets' depends on 'LowEntrySocketConnection'.
WARNING: Warning: Plugin 'NativizedAssets' does not list plugin 'PhysXVehicles' as a dependency, but module 'NativizedAssets' depends on 'PhysXVehicles'.
WARNING: Warning: Plugin 'NativizedAssets' does not list plugin 'LowEntryExtStdLib' as a dependency, but module 'NativizedAssets' depends on 'LowEntryExtendedStandardLibrary'.
Some things to try
Fix the redirectors (right click contents -> Fix redirections)
There is a warning about a Class none, that may be related to the redirections.
Disable most plug-ins
Sometimes it's been reported that Blueprints can fail compiling if they have underscore in their files (I have not had that issue personally)
Delete Binaries/Saved/Intermediate. Relaunch
Try Cook.
C:\CyberWar\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Private\PackageLibrary__pf547745723.cpp(554): error C2679: пїЅпїЅпїЅпїЅпїЅпїЅ "=": пїЅпїЅ пїЅпїЅпїЅпїЅпїЅпїЅ пїЅпїЅпїЅпїЅпїЅпїЅ, пїЅаЁпїЅпїЅпїЅпїЅйЁ© пїЅа ўпїЅ пїЅпїЅпїЅа пїЅ вЁЇпїЅ "int" (пїЅпїЅпїЅ пїЅаЁҐпїЅпїЅпїЅпїЅпїЅпїЅ пїЅаҐ®пїЅа §пїЅпїЅпїЅпїЅпїЅпїЅ пїЅпїЅпїЅпїЅпїЅпїЅпїЅпїЅпїЅ)
d:\unrealengine-4.18\engine\source\runtime\core\public\Containers/Array.h(516): note: пїЅпїЅпїЅпїЅпїЅ пїЅпїЅпїЅпїЅ "TArray &TArray::operator =(TArray &&)"
d:\unrealengine-4.18\engine\source\runtime\core\public\Containers/Array.h(391): note: пїЅпїЅпїЅ "TArray &TArray::operator =(const TArray &)"
d:\unrealengine-4.18\engine\source\runtime\core\public\Containers/Array.h(359): note: пїЅпїЅпїЅ "TArray &TArray::operator =(std::initializer_list)"
with
[
InElementType=uint8
]
C:\CyberWar\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Private\PackageLibrary__pf547745723.cpp(554): note: �� ����⪥ ᮯ��⠢��� ᯨ᮪ ��㬥�⮢ "(TArray, int)"
C:\CyberWar\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Private\PackageLibrary__pf547745723.cpp(568): error C2679: пїЅпїЅпїЅпїЅпїЅпїЅ "=": пїЅпїЅ пїЅпїЅпїЅпїЅпїЅпїЅ пїЅпїЅпїЅпїЅпїЅпїЅ, пїЅаЁпїЅпїЅпїЅпїЅйЁ© пїЅа ўпїЅ пїЅпїЅпїЅа пїЅ вЁЇпїЅ "int" (пїЅпїЅпїЅ пїЅаЁҐпїЅпїЅпїЅпїЅпїЅпїЅ пїЅаҐ®пїЅа §пїЅпїЅпїЅпїЅпїЅпїЅ пїЅпїЅпїЅпїЅпїЅпїЅпїЅпїЅпїЅ)
d:\unrealengine-4.18\engine\source\runtime\core\public\Containers/Array.h(516): note: пїЅпїЅпїЅпїЅпїЅ пїЅпїЅпїЅпїЅ "TArray &TArray::operator =(TArray &&)"
d:\unrealengine-4.18\engine\source\runtime\core\public\Containers/Array.h(391): note: пїЅпїЅпїЅ "TArray &TArray::operator =(const TArray &)"
d:\unrealengine-4.18\engine\source\runtime\core\public\Containers/Array.h(359): note: пїЅпїЅпїЅ "TArray &TArray::operator =(std::initializer_list)"
with
[
InElementType=uint8
]
C:\CyberWar\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Private\PackageLibrary__pf547745723.cpp(568): note: �� ����⪥ ᮯ��⠢��� ᯨ᮪ ��㬥�⮢ "(TArray, int)"