public virtual int Perimeter()
        {
            return SideA + SideB + SideC;
        }public override int Perimeter()
        {
            return SideA-SideB-SideC;
        }Treangle obj = new Treangle();
Console.WriteLine(obj.Perimeter())а ведь если я не ошибаюсь переопределяет метод и для родителя тоже.
using System;  
using System.Text;  
namespace OverrideAndNew  
{  
    class Program  
    {  
        static void Main(string[] args)  
        {  
            BaseClass bc = new BaseClass();  
            DerivedClass dc = new DerivedClass();  
            BaseClass bcdc = new DerivedClass();  
            // The following two calls do what you would expect. They call  
            // the methods that are defined in BaseClass.  
            bc.Method1();  
            bc.Method2();  
            // Output:  
            // Base - Method1  
            // Base - Method2  
            // The following two calls do what you would expect. They call  
            // the methods that are defined in DerivedClass.  
            dc.Method1();  
            dc.Method2();  
            // Output:  
            // Derived - Method1  
            // Derived - Method2  
            // The following two calls produce different results, depending   
            // on whether override (Method1) or new (Method2) is used.  
            bcdc.Method1();  
            bcdc.Method2();  
            // Output:  
            // Derived - Method1  
            // Base - Method2  
        }  
    }  
    class BaseClass  
    {  
        public virtual void Method1()  
        {  
            Console.WriteLine("Base - Method1");  
        }  
        public virtual void Method2()  
        {  
            Console.WriteLine("Base - Method2");  
        }  
    }  
    class DerivedClass : BaseClass  
    {  
        public override void Method1()  
        {  
            Console.WriteLine("Derived - Method1");  
        }  
        public new void Method2()  
        {  
            Console.WriteLine("Derived - Method2");  
        }  
    }  
}