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int timerSecondsRecordPlusTimerMinutesRecord = timerMinutesRecord * 60 + timerSecondsRecord; Debug.Log(timerSecondsRecordPlusTimerMinutesRecord);
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class PlayerController : MonoBehaviour { private float moveSpeed = 7f; private Rigidbody2D _rb; public Animator anim; public SpriteRenderer sprite; public TMP_Text chocoText; public GameObject youLose; public Joystick joy; public static int choco; public static bool stop; public static int lives = 1; public TMP_Text livesText; public static int timerSecondsRecord; public static int timerMinutesRecord; public static int timerHoursRecord; public TMP_Text timerRecordText; private static string timerSecondsRecordToString; private static string timerMinutesRecordToString; private static string timerHoursRecordToString; void Start() { _rb = GetComponent<Rigidbody2D>(); if (PlayerPrefs.HasKey("TimerSecondsRecord")) { timerSecondsRecord = PlayerPrefs.GetInt("TimerSecondsRecord"); } if (PlayerPrefs.HasKey("TimerMinutesRecord")) { timerMinutesRecord = PlayerPrefs.GetInt("TimerMinutesRecord"); } if (PlayerPrefs.HasKey("TimerHoursRecord")) { timerMinutesRecord = PlayerPrefs.GetInt("TimerHoursRecord"); } } void Update() { livesText.text = "Жизней:" + lives.ToString(); TimerRecord(); CheckLifes(); CheckChoco(); Stop(); chocoText.text = "Шоколадок:" + choco.ToString(); } void FixedUpdate() { float move = joy.Horizontal; _rb.velocity = new Vector2(move * moveSpeed, _rb.velocity.y); if (move > 0) { sprite.flipX = false; } if (move < 0) { sprite.flipX = true; } if (move == 0) { anim.SetBool("Walk", false); } else { anim.SetBool("Walk", true); } } private void Stop() { if (stop) { Time.timeScale = 0f; } else { Time.timeScale = 1f; } } private void CheckLifes() { if (lives > 3) { lives = 3; } if (lives <= 0) { youLose.SetActive(true); stop = true; } } private void CheckChoco() { if (choco < 0) { lives -= 1; choco = 0; } if (choco >= 15 && lives < 3) { lives++; choco = 0; } if (choco >= 15 & lives >= 3) { choco = 15; } } void TimerRecord() { int timerSecondsRecordPlusTimerMinutesRecord = (timerMinutesRecord * 60) + timerSecondsRecord; Debug.Log(timerSecondsRecordPlusTimerMinutesRecord); if (Timer.secondsRecord > timerSecondsRecordPlusTimerMinutesRecord) { timerSecondsRecord = Timer.secondsRecord; PlayerPrefs.SetInt("TimerSecondsRecord", timerSecondsRecord); } if (timerSecondsRecord >= 60) { timerMinutesRecord += 1; timerSecondsRecord = 0; Timer.secondsRecord -= 60; PlayerPrefs.SetInt("TimerMinutesRecord", timerMinutesRecord); PlayerPrefs.SetInt("TimerSecondsRecord", timerSecondsRecord); } if (timerMinutesRecord >= 60) { timerHoursRecord += 1; timerMinutesRecord -= 60; PlayerPrefs.SetInt("TimerHoursRecord", timerHoursRecord); PlayerPrefs.SetInt("TimerMinutesRecord", timerSecondsRecord); } timerSecondsRecordToString = PlayerPrefs.GetInt("TimerSecondsRecord").ToString(); timerMinutesRecordToString = PlayerPrefs.GetInt("TimerMinutesRecord").ToString(); timerHoursRecordToString = PlayerPrefs.GetInt("TimerHoursRecord").ToString(); if (timerSecondsRecord < 10) { timerSecondsRecordToString = "0" + timerSecondsRecordToString; } if (timerMinutesRecord < 10) { timerMinutesRecordToString = "0" + timerMinutesRecordToString; } if (timerHoursRecord < 10) { timerHoursRecordToString = "0" + timerHoursRecordToString; } timerRecordText.text = "Ваш рекорд:" + timerHoursRecordToString + ":" + timerMinutesRecordToString + ":" + timerSecondsRecordToString; } private void OnCollisionEnter2D(Collision2D other) { if (other.gameObject.tag == "Brick") { lives -= 1; } if (other.gameObject.tag == "Chocolate") { choco += 1; } } }
if (PlayerPrefs.HasKey("TimerHoursRecord")) { timerMinutesRecord = PlayerPrefs.GetInt("TimerHoursRecord"); }