document.querySelector('input[name="D"]').value = DNUM
document.querySelector('input[name="I"]').value = INUM
document.querySelector('input[name="S"]').value = SNUM
document.querySelector('input[name="C"]').value = CNUM
const data = {
D: DNUM,
I: INUM,
S: SNUM,
C: CNUM,
}
а дальше как в этом примере for %%f in (directory\path\*.txt) do (
echo "fullname: %%f"
)
mkdir
move
RewriteRule ^booking\.html(.*)$ booking/$1 [R=301,L]
$('button').click(function() {
$('.class .active').removeClass('active')
.next().addClass('active');
});
A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method. The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls. The field-like syntax is easier to read and write than many method calls[citation needed], yet the interposition of method calls "under the hood" allows for data validation, active updating (e.g., of GUI elements), or implementation of what may be called "read-only fields".https://en.wikipedia.org/wiki/Property_(programming)
function foo() {
let random = Math.floor(Math.random() * 100) + 1; // 1..100
switch (true) {
case random < 36: return 1 // 35%
case random < 61: return 2 // 25%
case random < 86: return 3 // 25%
case random < 96: return 4 // 10%
default: return 5
}
}