using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class InventoryOpen : MonoBehaviour {
public GameObject Inventory;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if( Input.GetKeyDown( KeyCode.Tab ) )
Inventory.transform.position = new Vector3(240, 173, 0);
}
}