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Что за ошибка в только что созданном проекте unity?

Создал новый проект в Unity - и внезапно в консоли появляется данная некритическая ошибка:
Errors during XML parse:
0x00007ff7e82774dd (Unity) StackWalker::GetCurrentCallstack
0x00007ff7e827c5a9 (Unity) StackWalker::ShowCallstack
0x00007ff7e925a091 (Unity) GetStacktrace
0x00007ff7e99142ce (Unity) DebugStringToFile
0x00007ff7e72384f8 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x0000020e7420c9f3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000020e7420c90b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000020e7420c650 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000020e7420c518 (Mono JIT Code) UnityEngine.Debug:LogWarning (object)
0x0000020e7420bf3b (Mono JIT Code) UnityEditor.Android.AndroidSDKTools:DetectErrorsAndWarnings (string,string,string[])
0x0000020e741f8bf3 (Mono JIT Code) UnityEditor.Android.AndroidSDKTools:RunAndroidSdkTool (string,string,bool,string,string,string[])
0x0000020e741f5b9b (Mono JIT Code) UnityEditor.Android.AndroidSDKTools:ListComponentsVersions ()
0x0000020e741f559b (Mono JIT Code) UnityEditor.Android.SDKManager:UpdatePackagesList ()
0x0000020e741f512b (Mono JIT Code) UnityEditor.Android.SDKManager:ListAvailable (UnityEditor.Android.SDKManager/Component)
0x0000020e741f4a7b (Mono JIT Code) UnityEditor.Android.PlayerSettingsEditorExtension/<>c__DisplayClass132_0:<StartGettingReleasedAPILevels>b__0 ()
0x0000020da3435da6 (Mono JIT Code) System.Threading.ThreadHelper:ThreadStart_Context (object)
0x0000020da3434f8e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000020da3434d8b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000020da3434cab (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
0x0000020da3434bc3 (Mono JIT Code) System.Threading.ThreadHelper:ThreadStart ()
0x0000020da33aec56 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffaa44f4c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffaa442d254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffaa4430b3d (mono-2.0-bdwgc) mono_runtime_delegate_try_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:4452)
0x00007ffaa445fa2d (mono-2.0-bdwgc) start_wrapper_internal (at C:/build/output/Unity-Technologies/mono/mono/metadata/threads.c:1296)
0x00007ffaa445fbee (mono-2.0-bdwgc) start_wrapper (at C:/build/output/Unity-Technologies/mono/mono/metadata/threads.c:1348)
0x00007ffb31387344 (KERNEL32) BaseThreadInitThunk
0x00007ffb31e226b1 (ntdll) RtlUserThreadStart

И за ней в Unity Console следующая:
Additionally, the fallback loader failed to parse the XML.
0x00007ff7e82774dd (Unity) StackWalker::GetCurrentCallstack
0x00007ff7e827c5a9 (Unity) StackWalker::ShowCallstack
0x00007ff7e925a091 (Unity) GetStacktrace
0x00007ff7e99142ce (Unity) DebugStringToFile
0x00007ff7e72384f8 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x0000020e7420c9f3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000020e7420c90b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000020e7420c650 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000020e7420c518 (Mono JIT Code) UnityEngine.Debug:LogWarning (object)
0x0000020e7420bf3b (Mono JIT Code) UnityEditor.Android.AndroidSDKTools:DetectErrorsAndWarnings (string,string,string[])
0x0000020e741f8bf3 (Mono JIT Code) UnityEditor.Android.AndroidSDKTools:RunAndroidSdkTool (string,string,bool,string,string,string[])
0x0000020e741f5b9b (Mono JIT Code) UnityEditor.Android.AndroidSDKTools:ListComponentsVersions ()
0x0000020e741f559b (Mono JIT Code) UnityEditor.Android.SDKManager:UpdatePackagesList ()
0x0000020e741f512b (Mono JIT Code) UnityEditor.Android.SDKManager:ListAvailable (UnityEditor.Android.SDKManager/Component)
0x0000020e741f4a7b (Mono JIT Code) UnityEditor.Android.PlayerSettingsEditorExtension/<>c__DisplayClass132_0:<StartGettingReleasedAPILevels>b__0 ()
0x0000020da3435da6 (Mono JIT Code) System.Threading.ThreadHelper:ThreadStart_Context (object)
0x0000020da3434f8e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000020da3434d8b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000020da3434cab (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
0x0000020da3434bc3 (Mono JIT Code) System.Threading.ThreadHelper:ThreadStart ()
0x0000020da33aec56 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffaa44f4c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffaa442d254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffaa4430b3d (mono-2.0-bdwgc) mono_runtime_delegate_try_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:4452)
0x00007ffaa445fa2d (mono-2.0-bdwgc) start_wrapper_internal (at C:/build/output/Unity-Technologies/mono/mono/metadata/threads.c:1296)
0x00007ffaa445fbee (mono-2.0-bdwgc) start_wrapper (at C:/build/output/Unity-Technologies/mono/mono/metadata/threads.c:1348)
0x00007ffb31387344 (KERNEL32) BaseThreadInitThunk
0x00007ffb31e226b1 (ntdll) RtlUserThreadStart

Помогите мне с этим пожалуйста, я даже не догадываюсь в чем настоящая причина
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