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  • Как обновить столбец максимальным значением?

    artemiy_karkusha
    @artemiy_karkusha
    Гость в этой жизни.
    Вы столкнулись с ограничениями подзапросов команды dml (update);
    Вам нужно сначала посчитать максимальное значение через предварительный запрос, а уже после в виде переменной использовать это значение.

    Решение:
    @salt_quest = SELECT MAX(salt_quests) + 1 FROM repository_quests;
    UPDATE repository_quests SET status_game_quests = 1, status_progress_registration_quests = 0, salt_quests = @salt_quest
        WHERE status_accessibility_quests = 1 
            AND status_active_quests = 1 
            AND status_game_quests = 0 
            AND status_progress_registration_quests = 1 
            AND NOW() >= registration_date_quests;
    Ответ написан
    2 комментария
  • Как перебрать json данные для асинхронного вывода с таймингом?

    shmatuan
    @shmatuan
    8 year of Web, 5 years of Vue
    https://codepen.io/andreysh/pen/mvwpwo?editors=1010

    var dataBattle = JSON.parse('[{"stages_of_the_battle":{"my_heroes":[[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":98,"faith_of_hero":25}],[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":97.5,"faith_of_hero":25}],[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":96.8,"faith_of_hero":25}]],"rival_heroes":[[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":99,"faith_of_hero":25}],[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":95.5,"faith_of_hero":25}],[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":99.8,"faith_of_hero":25}]],"visual_log_of_the_battle":[{"my_hero_login":"vovkka","img":"ico_1","name_of_the_type_impact":"\u0443\u0434 1","rival_hero_login":"groza","cause_damage":-30,"part_life_hero":370,"total_life_hero":400,"counter_attack":{"rival_hero_login":"groza","img":"ico_3","my_hero_login":"vovkka","cause_damage":-45,"part_life_hero":455,"total_life_hero":500}},{"rival_hero_login":"groza","img":"ico_3","name_of_the_type_impact":"\u0443\u0434 2","my_hero_login":"vovkka","cause_damage":-45,"part_life_hero":455,"total_life_hero":500},{"rival_hero_login":"groza","img":"ico_5","name_of_the_type_impact":"\u0443\u0434 3","my_hero_login":"vovkka","cause_damage":-25,"part_life_hero":435,"total_life_hero":500}],"result_of_fight":"\u041f\u043e\u0431\u0435\u0434\u0430!"}},{"stages_of_the_battle":{"my_heroes":[[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":98,"faith_of_hero":25}],[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":97.5,"faith_of_hero":25}],[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":96.8,"faith_of_hero":25}]],"rival_heroes":[[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":99,"faith_of_hero":25}],[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":95.5,"faith_of_hero":25}],[{"life_of_hero":100,"faith_of_hero":100},{"life_of_hero":99.8,"faith_of_hero":25}]],"visual_log_of_the_battle":[{"my_hero_login":"vovkka","img":"ico_3","name_of_the_type_impact":"\u0443\u0434 1","rival_hero_login":"zmei","cause_damage":-60,"part_life_hero":360,"total_life_hero":400,"counter_attack":{"rival_hero_login":"zmei","img":"ico_3","my_hero_login":"vovkka","cause_damage":-45,"part_life_hero":455,"total_life_hero":500}},{"rival_hero_login":"zmei","img":"ico_7","name_of_the_type_impact":"\u0443\u0434 2","my_hero_login":"vovkka","cause_damage":-45,"part_life_hero":415,"total_life_hero":500},{"rival_hero_login":"zmei","img":"ico_2","name_of_the_type_impact":"\u0443\u0434 3","my_hero_login":"vovkka","cause_damage":-55,"part_life_hero":375,"total_life_hero":500}],"result_of_fight":"\u041f\u043e\u0431\u0435\u0434\u0430!"}}]');
    
    var data = []
    
    for (var i = 0; i < dataBattle.length; i++) {
      for (var k = 0; k < dataBattle[i].stages_of_the_battle.visual_log_of_the_battle.length; k++) {
        let str = '<div class="battle-plan-plash-step">';
        str += '<div class="step-user-one">' + dataBattle[i].stages_of_the_battle.visual_log_of_the_battle[k].my_hero_login + '</div>';
        str += '<span class="step-ico jtooltip" title="' + dataBattle[i].stages_of_the_battle.visual_log_of_the_battle[k].name_of_the_type_impact + '"><i class="ico-step-one"></i></span>';
        str += '<div class="step-user-two step-user-enemy">' + dataBattle[i].stages_of_the_battle.visual_log_of_the_battle[k].rival_hero_login + '</div>';
        str += '<div class="step-user-return">' + dataBattle[i].stages_of_the_battle.visual_log_of_the_battle[k].cause_damage + '</div>';
        str += '<div class="step-user-summary">[' + dataBattle[i].stages_of_the_battle.visual_log_of_the_battle[k].part_life_hero + ' / ' + dataBattle[i].stages_of_the_battle.visual_log_of_the_battle[k].total_life_hero + ']</div>';
        str += '</div>';
    
        data.push({k, str})
      }
    }
    
    var update = function(k) {
      setTimeout(function() {
        //$('.battle-plan-plash-holder').prepend(str);
        console.log( "time " + (1000 * (k + 1)) ,data[k].str);
        update(k + 1)
      }, 1000 * (k + 1));
    }
    
    update(0)
    Ответ написан
    3 комментария