boneOnBoard =
room.Game.Hand._board.GetBone(obj["BfirstValue"].ToObject(),
obj["BsecondValue"].ToObject());
room.Game.Hand.UpdateBoard(currentBone, boneOnBoard, p, out room.Game.Hand.Stop);
}
System.NullReferenceException: Object reference not set to an instance of an object.
at BaseSocketServer.server_src.logic.Hand.UpdateBoard(Bone currentBone, Bone boneOnBoard, Player p, Boolean& stop) in c:\Users\Muller\Desktop\Domino\server_src\logic\Hand.cs:line 498
at BaseSocketServer.server_src.logic.Lobby.CheckBones(Socket sckt, Player p, JObject m) in c:\Users\Muller\Desktop\Domino\server_src\logic\Lobby.cs:line 237