List<Vector2>
[System.Serializable]
public class Ingredient
{
public Vector2 PointA = new Vector2(0, 0);
public Vector2 PointB = new Vector2(0, 0);
public Vector2 PointC = new Vector2(0, 0);
public Vector2 PointD = new Vector2(0, 0);
}
public class MouseControl : MonoBehaviour
{
public Ingredient potionResult;
}