if (score >= 1000 && score < 1000000)
scoreText.Text = (score / 1000f).ToString() + "k";
else if (score >= 1000000 && score < 1000000000)
scoreText.Text = (score / 1000000f).ToString() + "m";
else scoreText.Text = score.ToString(); GameObject GO = Instantiate(...);
GO.GetComponent<MyScript>().myVariable = ...; void OnCollisionEnter2D(Collision2D col)