using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ButtonClick : MonoBehaviour
{
MainScene silic = new MainScene();
public Text sil;
void OnMouseDown()
{
silic.silicon++;
sil.text="Silicone: " + silic.silicon;
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
Silicon sil = new Silicon();
private IEnumerator upd()
{
sil.silicon++;
print("meow");
yield return null;
yield return new WaitForSeconds(1.0f);
}
void Start()
{
StartCoroutine(upd());
}