Здравствуйте!
Нашел проблему, машина падает на Blitz 3d

Код:
plane=CreatePlane()
EntityPickMode plane,1
ground_tex=LoadTexture("models/dirt.png")
EntityTexture plane,ground_tex
car=LoadMesh( "models/car.x" )
ScaleMesh car,1,1,-1
FlipMesh car
FitMesh car,-1.5,-1,-3,3,2,6
PositionEntity car,0,5,0
EntityShininess car,1
EntityType car, BODY